The narration sets the mood and gets the action going, and I quickly found my marks as I explored. The doggies' snoring was well implemented and quickly provided a representation of the obstacles.
It works really well!
When I heard the exit, I had to stop myself from rushing ahead so I don't screw things up!
Thank you, I'm glad you liked it! It was very experimental for me, and wasn't sure at all about difficulty. But hearing you met the squeaky toys is a relief! And I agree, those are evil, sorry about that :) Spoiler: they are much smaller than the space between the dogs so if you're careful (and lucky?) enough you can go around them.
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Loved your game, very polished and pleasant!
The narration sets the mood and gets the action going, and I quickly found my marks as I explored. The doggies' snoring was well implemented and quickly provided a representation of the obstacles.
It works really well!
When I heard the exit, I had to stop myself from rushing ahead so I don't screw things up!
Congrats!!Thank you,I'm so glad you enjoyed it! And thanks for the kind words :)
Haha, I intentionally placed the exit on the second level a bit to the left from the last "corridor between dogs", I hope it wasn't a too evil move :D
This game is so fun!!! Loved playing. Very great idea, and really fits the jam, thanks Gheja :)
Thank you! :)
This is a really cute idea!
The squeaky toys on that last level are pure evil.
Thank you, I'm glad you liked it! It was very experimental for me, and wasn't sure at all about difficulty. But hearing you met the squeaky toys is a relief! And I agree, those are evil, sorry about that :) Spoiler:
they are much smaller than the space between the dogs so if you're careful (and lucky?) enough you can go around them.